It’s safe to say that most millennials grew up playing video games, and lots even dreamt about the day they could create and develop their own games. One of the most crippling choices, when one is getting interested in this field of work, would be the language that should be used. While most people think of C++ as the right answer to this equation, the right decision actually should be merely based on the game platform that you have selected for your game. But how to know which one to use? Which language to go with? These are the questions that should be asked and considered.
C++ is the Popular Language for a Reason
This language is one of the most important languages to learn as a game developer or a web developer in general. C++ is leveled somewhere between middle and high languages but it’s definitely not a walk in the park, it has more complex syntax than language C. C++ is now considered to be limited and outdated when compared to modern languages, yet it remains in a high place due to the enormous uses and spread in many tasks. Engines like Unreal, lumberyard, or OGRE can be used to create well-polished C++ games with astonishing graphics.
Are you Choosing a Language for Gameplay or for Programming the Engine?
Programming your engine to remove graphical glitches or diminishing jaggies is different from deciding on a language to control game goals and overall functionalities. Different engines with their pros and cons require different languages. Unity engine, for example, uses C# to code in, the programming language is limited by the engine outlines which might lead to an unoriginal sense in all its games. On the other hand, Java is commonly used nowadays between developers for engines like PlayCanvas.
Choosing Web Languages
All Depends on your Game
As a programmer, there are a lot of languages that you are going to need to know the basics of. Educating yourself on the variety of languages out there and their uses could be beneficial when facing a decision like this. Points like the type of the game and its gameplay, its simplicity, its size, whether it’s a 2D or a 3D game should be well thought and determined in order to come up with the right decision that suits your game.